Posts tagged "video"

Fixing ScummVM! Testing Wrath of the Gods, Part γ!

Mon 13 March 2023

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Fixing ScummVM! Testing Wrath of the Gods, Part β!

Fri 17 February 2023

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Fixing ScummVM! Testing Wrath of the Gods

Sat 11 February 2023

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Fixing ScummVM! Panicking before 2.7.0 gets released! Testing Gadget: Invention, Travel and Adventure

Wed 25 January 2023

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Fixing ScummVM! Testing DEVO Presents: Adventures of the Smart Patrol

Thu 17 November 2022

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Fixing ScummVM! Macromedia Director (Debugger), Session 5

Thu 15 September 2022

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Fixing ScummVM! Macromedia Director (Debugger), Session 4

Sun 11 September 2022

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Fixing ScummVM! Macromedia Director (Eastern Mind), Session 3

Thu 25 August 2022

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Fixing ScummVM! Macromedia Director (Meet MediaBand, Eastern Mind), Session 2

Mon 08 August 2022

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Fixing ScummVM! Testing Eastern Mind: The Lost Souls of Tong Nou

Tue 02 August 2022

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Fixing ScummVM! Macromedia Director, Session 1 - Part 1

Tue 26 July 2022

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Intro to ROM Hacking: Ghost House

Tue 09 June 2020

A long time between updates! I've been distracted by working on ScummVM's Macromedia Director engine, but it's mostly bugfixing and I couldn't find a good focal point. So on a whim I made this! The previous video took maybe a week, this was a good test of writing/filming/editing in two days.

In this video Scott takes apart "Ghost House" by Sega, and figures out how to remove the obnoxious screen flashing effects by reverse engineering the Z80 code. This contains a full step-by-step explanation of how to use the MAME debugger for hacking ROMs, even if you don't …

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Let's Reverse: Adventures of Lomax graphics

Wed 25 September 2019

I guess I'm a YouTuber now. Wonder how long I can fight this newfound urge to tase a dead rat.

In this video Scott takes apart "Adventures of Lomax" by Psygnosis and reverse engineers the graphics data. This didn't require taking apart the code, and contains a step-by-step explanation of the black-box analysis process. A good introduction for anyone getting started in reversing games!

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